I’ve loved following VR the last few years, watching developers figure out in real-time what makes a good game in a headset, but it really does feel like it’s really on the way out. Moss is one of the big successes of the VR years and it’s now being excised from the medium. People are going to look back on VR in a few years time as a really weird niche of the games industry, like gaming’s very own Galápagos of ideas that never took over the mainstream the way people thought they might in 2016.
I’ve loved following VR the last few years, watching developers figure out in real-time what makes a good game in a headset, but it really does feel like it’s really on the way out. Moss is one of the big successes of the VR years and it’s now being excised from the medium. People are going to look back on VR in a few years time as a really weird niche of the games industry, like gaming’s very own Galápagos of ideas that never took over the mainstream the way people thought they might in 2016.