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Cake day: June 23rd, 2025

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  • Essentially yeah, that’s the workflow. You can obviously set up a shortcut to the editor, as well as having .uproject files open with the editor as the default app, which will save you some time.

    You’ll probably want to eventually figure out why UE5 is crashing (maybe just force lumen/nanite off to see if that’s it) as you cannot compile from Linux to Windows in 4.27 (If you’re looking to eventually share your projects), I believe this is only possible by using wine in ~5.7+, and there’s a Fab plugin for linux but it is only available in the 5.x versions of the engine (if you end up needing Fab for either content or more game template examples).