I recently got Against the Storm. It’s a gameplay loop about building a fantasy villiage in a hostile forest, so it sounds like what you’re looking for. The faster you expand into the woods, the faster the hazards and challenges appear. The storms aren’t visually spectacular, but they provide negative status effects.
I like games that let me adjust the complexity and difficulty by adjusting the rate of my expansion. The first time I really felt that was with Creeper World. It’s an RTS where you build turrets to claim territory against an ever-encroaching rising tide. You might enjoy that. Creeper World III is probably my favorite from the series.
I recently got Against the Storm. It’s a gameplay loop about building a fantasy villiage in a hostile forest, so it sounds like what you’re looking for. The faster you expand into the woods, the faster the hazards and challenges appear. The storms aren’t visually spectacular, but they provide negative status effects.
I like games that let me adjust the complexity and difficulty by adjusting the rate of my expansion. The first time I really felt that was with Creeper World. It’s an RTS where you build turrets to claim territory against an ever-encroaching rising tide. You might enjoy that. Creeper World III is probably my favorite from the series.