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NigelFrobisher@aussie.zone to Games@sh.itjust.worksEnglish · 3 days ago

Why can't you just be normal?

aussie.zone

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Why can't you just be normal?

aussie.zone

NigelFrobisher@aussie.zone to Games@sh.itjust.worksEnglish · 3 days ago
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  • Emi@ani.social
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    3 days ago

    I’m out of the loop. What did the steam controller do.

    • its_kim_love@lemmy.blahaj.zone
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      3 days ago

      Despite not having a speaker the steam controller screams when you drop or throw it.

      • spizzat2@lemmy.zip
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        3 days ago

        I have no speaker, and I still scream.

      • Lemmayng@lemmy.world
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        3 days ago

        Uses similar vibration-based haptic audio output as the Joycons or the Dualsense.

        • Default Username@lemmy.dbzer0.com
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          3 days ago

          Or the original Steam Controller.

        • Rai@lemmy.dbzer0.com
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          3 days ago

          Doesn’t the Dualsense have a dedicated speaker in the bottom middle of the face, independent from the haptic vibrators?

      • null@lemmy.org
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        3 days ago

        Is this post a joke or are you alluding to functionality that exists on a software level in case a controller were to be released that did include a speaker?

        • MarauderIIC@lemmy.zip
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          3 days ago

          It uses the haptic motors to make a Wilhelm scream sound effect. Not a joke.

          • Syndication@lemmy.today
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            3 days ago

            Wtf I want one just for that alone. Well, I was going to buy it anyways since I have a SD, but now I have even more justification for it!

          • Captain Aggravated@sh.itjust.works
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            3 days ago

            You think they licensed that from…it would be Disney now?

            • SatyrSack@quokk.au
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              3 days ago

              Looks like it is licensed under Creative Commons CC0, so anyone should be able to use it for free

              https://en.wikipedia.org/wiki/Wilhelm_scream

              • Captain Aggravated@sh.itjust.works
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                3 days ago

                Well that’s nice of them.

    • RightHandOfIkaros@lemmy.world
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      3 days ago

      Wilhelm scream.

    • nialv7@lemmy.world
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      3 days ago

      screams

  • Grandwolf319@sh.itjust.works
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    3 days ago

    If I end up buying one, this would be the reason

    • cobysev@lemmy.world
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      3 days ago

      This is an absolutely brilliant move by Valve. Get more buyers purely for the quirky behavior of the controller, then sell even more when people accidentally break them from throwing them on the ground. They’re just printing money at this point.

      • mojofrododojo@lemmy.world
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        3 days ago

        YEP!

        think about what game devs are going to be able to use this for - it’s going to attract a very strange, and very fucking cool new type of gameplay interaction. Horror games alone throbbing a bump-bump pulse, cutesy interactions with purring virtual animals, like, shit man, this is gonna be fun!

        • Datz@szmer.info
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          21 hours ago

          Another thread reminded me of the good ol Wii days, where the Wiimote did sounds for every character in Super Smash Bros. Brawl.

          It sounded like shit, but damn was it memorable for 10 year old kids. “Fight me!” “Prepare yourself!”

          • mojofrododojo@lemmy.world
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            9 hours ago

            hell yeah

      • FiniteBanjo@feddit.online
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        3 days ago

        Wouldn’t surprise me if it weren’t intended but something they had in the dev build to test vibration based haptic audio.

  • MalReynolds@slrpnk.net
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    3 days ago

    Far as I’m concerned it’s the new normal. (Loving it! and expect to be able to repair it for a loong time.)

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