• JojoWakaki@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    27 days ago

    Yeah I never considered gyro. I don’t play FPS as I get motion sick. The one where vision shows movement and body isn’t moving, compared to the other one where the body is moving but vision is not which I don’t get (e.g. ships, cars, airplanes). I have never thought about this use case, gyro in shooter. Dunno if it also works in other TPS like gta or read dead2.

    The last and only game using gyro I played was flower on ps3.

    But yeah it’s probably a deal breaker if features you need are missing.

    • dualpad@lemmy.zip
      link
      fedilink
      English
      arrow-up
      1
      ·
      26 days ago

      Yeah, gyro is often a hate it or love it type of input.

      Back buttons though I can’t do without anymore. Like being able to map jump and crouch or dodge buttons to them so I can keep my thumbs on the left and right joystick instead of having to lift off and momentarily lose movement or camera control has been a nice convenience.

      Driving is also where I’ve really loved the back buttons for driving games and setting them to gears. Before third party alternatives became common I had planned to get Xbox Elite for that reason until I saw all the complaints about them breaking despite the premium price, and people getting things like lifetime warranties and paying a portion of the controller cost whenever they went to get it replaced throughout the year over buying a whole new one.

      I passed on the Elite because of that, since I could have put up with the high price if it was actually durable. Not sure why they dropped the ball in that department when my 360 has been a tank.