I 100% recommend Shapez 2. I bought it during early access but even then it felt complete enough that I got my fill of it. Imagine my surprise right now when I discover it had a 1.0 launch. It’s an exceptional factory game because it strips the genre down into the most fundamental aspects of factory building and then implements those key aspects with perfection. It’s the purest form of factory builders. No exploration, no collecting resources to build bigger factories, no time limits, no combat, very little space restrictions (99% of the time your own builds are what get in the way). You just build factories that build shapes and then you build ways to get those shapes into the vortex and that’s the entire game. Conceptually simple, elegantly designed, very customizable and can easily get very complex.
I guess technically no exploration isn’t exactly true. There is some exploration in the sense that you have an insanely huge map with different shape resources and scroll around the map until you find the shape resource you want to use. But it’s not the kind of exploration where you have to clear the fog of war to see what’s out there. And you do use trains to move resources around because some of those distances can get pretty big.
Yo did you notice the map is now shaped like a spiral instead of just white noise of shapes? I really like that. It also helps to find home much more easily. Really good call.
Oh, I don’t think it works for that. I also don’t drag tracks home. I have main lines in each direction that go straight home so I just connect my nearest main line
I think you might be overthinking my solution. I go to the vortex and then go straight left, right, up or down some distance and then drag the train tracks straight back home. If I need to expand I just go the end of the track and continue going in that direction. And for use if I’m for example in the top right quadrant I know I just have to drag my factory tracks down or left and I’m guaranteed to hit my main tracks and from there I know it goes straight into the vortex.
I 100% recommend Shapez 2. I bought it during early access but even then it felt complete enough that I got my fill of it. Imagine my surprise right now when I discover it had a 1.0 launch. It’s an exceptional factory game because it strips the genre down into the most fundamental aspects of factory building and then implements those key aspects with perfection. It’s the purest form of factory builders. No exploration, no collecting resources to build bigger factories, no time limits, no combat, very little space restrictions (99% of the time your own builds are what get in the way). You just build factories that build shapes and then you build ways to get those shapes into the vortex and that’s the entire game. Conceptually simple, elegantly designed, very customizable and can easily get very complex.
I feel I like exploring in games like Factorio, the trains delivering faraway resources was the funnest part for me.
I guess technically no exploration isn’t exactly true. There is some exploration in the sense that you have an insanely huge map with different shape resources and scroll around the map until you find the shape resource you want to use. But it’s not the kind of exploration where you have to clear the fog of war to see what’s out there. And you do use trains to move resources around because some of those distances can get pretty big.
Yo did you notice the map is now shaped like a spiral instead of just white noise of shapes? I really like that. It also helps to find home much more easily. Really good call.
I did notice that but I never used it to find home. There’s a hotkey to go straight to home, I think it’s “h” by default.
When you drag train tracks home, do you just hit H?
Oh, I don’t think it works for that. I also don’t drag tracks home. I have main lines in each direction that go straight home so I just connect my nearest main line
So I guess you somehow found home when you made those main lines. I just know you get where I’m going with this lol.
I think you might be overthinking my solution. I go to the vortex and then go straight left, right, up or down some distance and then drag the train tracks straight back home. If I need to expand I just go the end of the track and continue going in that direction. And for use if I’m for example in the top right quadrant I know I just have to drag my factory tracks down or left and I’m guaranteed to hit my main tracks and from there I know it goes straight into the vortex.