Hugely terrible DRM has now been rolled out to all PS4 and PS5 digital games. Every digital game you buy now requires an online check-in every 30 days. If you buy a digital game and don’t connect your console to the internet for 30 days, your license will be removed.

Source [2026-04-25; +image]

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You wouldn’t “lose” it, the licence would be restored after connecting to internet… provided Sony’s servers are still functioning when you do…

Source [2026-04-25]

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…Trophies on PS4 require the internal system clock (the one you can’t see / alter) to be correct, so people cant change their PS4 date/time to make it look like they got trophies earlier than they really did. If your PS4 clock battery dies, all your games die

Source [2021-03-23]

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Newly purchased PS4 games now have 30 day valid license timer.
Most likely introduced in March 2026 firmware.
Could be a bug similar to an incident from 2022.
PS5 is affected too, but only shows an error when starting a game.

Source [2026-04-25]

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Update x2: not a bug - PlayStation just quietly confirmed it’s intentional.
Any digital game you buy after the march 2026 update now requires you to go online at least once every 30 days or it won’t even launch.

Source [2026-04-28]


[Image] Official PlayStation Support Response [2026-04-28]


Source: https://xcancel.com/SmashJT/status/2048887546323808258#m

[Image] "Don't Starve Together" (PlayStation)

  • Artwork@lemmy.worldOP
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    21 days ago

    Indeed, ineffably marvelous artists at Steam and Valve!
    Just in case, it’s worth to mention that Steam DRM is opt-in by default. The developer is solely responsible for implementing and activating it.

    The Steam DRM wrapper by itself is not an anti-piracy solution. The Steam DRM wrapper protects against extremely casual piracy (i.e. copying all game files to another computer) and has some obfuscation, but it is easily removed by a motivated attacker…

    The Steam wrapper can and should be used in combination with other DRM solutions. To do so, apply the Steam wrapper in compatibility mode first before applying any other DRM. Apply it first so that it does not interfere with the DRM solution. Compatibility mode will disable DRM capabilities of the wrapper.

    Source: Public Steamworks Documentation [web-archive]