

I’m about halfway through the game now, and this version is incredible. Very flexible port, with a wealth of options. Some of the odd features I’m enjoying:
- Doubling damage and disabling heart drops is like a customizable Hero mode. Great stuff.
- Mirror mode makes the game layout what I remember from playing on the Wii as a kid.
- Gyro aim combines the precision aiming from Wii with the uh… not having to waggle from GameCube. A perfect version.
- All the little TPHD features that make things faster, like climbing, tears of light, skipped rupee cutscenes, bigger wallets, etc. And individually toggleable if you don’t like any change.
- I’ve had a blast with cheats, like Fast Iron Boots, and an occasional moon jump to peek out of bounds or skip a slow climb.
Not to mention the stuff you expect. Texture pack support, so I can play with the Wii U textures, 9x internal resolution for my 4K TV, 120 FPS interpolation that keeps the original physics working flawlessly, fantastic performance, totally rebindable controls, it’s all here.
And updates have already improved the game from when I started, it’s only getting better.


Same, the game is in a wild state. The proton hotfix freaked KDE right out, and Proton GE appeared to work, but started consistently crashing while I was meddling with settings, I can’t even run the benchmark anymore. Returned for now, I’ll wait for a sale before trying again.
KDE freaking out on proton-hotfix (Epilepsy warning):